Epic Games Receives Approval from Apple Amid Ongoing Design Dispute Over App Store Notarization
Epic Games which recently took its X account to complain about the “Apple’s arbitrary, obstructive rejection” of its Epic Games Store notarization submission twice, has now updated that Apple has accepted its submission. It wrote on X “Apple has informed us that our previously rejected Epic Games Store notarization submission has now been accepted”.
Update: Apple has informed us that our previously rejected Epic Games Store notarization submission has now been accepted. https://t.co/tl5LY1aQD6
— Epic Games Newsroom (@EpicNewsroom) July 5, 2024
A few minutes later on this the Epic Games founder and CEO Tim Sweeney wrote on X “Apple is now telling reporters that this approval is temporary and are demanding we change the buttons in the next version – which would make our store less standard and harder to use”. This means that the thing has yet not ended and can take turn at any moment.
Apple’s DMA saga has taken a turn towards the absurd.
Apple is now telling reporters that this approval is temporary and are demanding we change the buttons in the next version – which would make our store less standard and harder to use.
We’ll fight this. https://t.co/obwRoU7dWo
— Tim Sweeney (@TimSweeneyEpic) July 5, 2024
1/3 Apple has rejected our Epic Games Store notarization submission twice now, claiming the design and position of Epic’s “Install” button is too similar to Apple's "Get" button and that our "In-app purchases" label is too similar to the App Store's "In-App Purchases" label.
— Epic Games Newsroom (@EpicNewsroom) July 5, 2024
Earlier Epic Games informed the user on “X Apple has rejected our Epic Games Store notarization submission twice now, claiming the design and position of Epic’s “Install” button is too similar to Apple’s “Get” button and that our “In-app purchases” label is too similar to the App Store’s “In-App Purchases” label”. It said that they are using the same “Install” and “In-app purchases” naming conventions that are being used on other platforms as well. The company also flagged Apple’s decision to reject the submission as “arbitrary, obstructive, and in violation of the DMA”.